Month: July 2017

Manchester Turndown

Community – A group of people having a particular characteristic in common.

At least that is how we considered the UK Dota 2 scene. A scene that only exists due to the people involved caring so much. Business wise, folk have since moved on, they have came and gone and left us out in the cold. Nevertheless we have stood strong and fought to show our strength in numbers, often matching and even surpassing more “desirable” alternatives. This is why we must not divide among ourselves.

Recent rumours and stories surrounding the controversy of the Manchester Showdown can’t be explained away. Why were players disqualified from the tournament? If the players or teams had suggested an overwhelming amount of research had gone into opposition, then concerns could certainly be aired for allowing teams to enter after a deadline. But that is simply not the case, and given the extension for entrance by organisers themselves it only makes this whole situation even more bizarre. Specifically now with the retraction and new information of the players involved in the boycott.

In the forum of full disclosure, yes some of the affected players are Perilous representatives, but in this competition merely a group of friends competing under their own name. A group nonetheless that are regulars at events and continue to support the scene. A group that outside of the game have sacrificed plans, holidays and time to commit to the finals as not wanting to even chance qualifying before being sure they could attend, and hopefully not causing an anti-climatic end to a new event. Let them compete!

In a time where we only have the passion and loyalty of Epic.LAN standing strong for us, we must show similar support to new events both online and offline. Lets be optimistic; this year we have had Blink stepping in as sponsors of our most prestigious events on the calendar, and now the BGL are upping their game with offline finals and sponsor support from EPulze and Gladeus. As well as ROG Masters having a dedicated UK qualifier rather than lumping us in with the rest of Europe for an open tournament brawl.

All said and done, the community no matter how big or small tends to get along in a majority. Whether it be beers at LAN regardless of a result or the satire news style write-ups that bring events to a close. But we need to stop trying to one up each other off the server. Get online, team up, come to LAN and play the game, this is the best and only outcome for us all.

UPDATE: 01.08.17

It has became apparent that after trying to not reference the detail in order to spare blushes, that the real events surrounding the weekend qualifier and  exclusion of players has yet to be fully aired and the issues are left unresolved.

Essentially the facts are as follows. The deadline for entry to the qualifier was extended in which a team of 5 took the chance to play and signed up. News spread of the signup and a small portion of players who didn’t like the idea took it upon themselves to notify tournament organisers of a “widespread” boycott. Based on this discussion, tournament organiser Rafee retracted the signup extension, in turn disqualifying and refunding the late entry in order to salvage the tournament and not jeopardise the overall amount of attendees. 

After further discussion and investigation it turned out that the boycott wasn’t anywhere near as widespread as the select few players made out, and in fact it turned out that the whole “boycott” was orchestrated by those same select few who had took it upon themselves to raise their issue with the tournament. In fact no boycott was in place and it was all purely to pressure a decision in favour of that small group.

Now this information has come to light and in the spirit of sportsmanship, we feel there is no reason for the decision to stand. The team signed up based on rules in place at the time and they have done nothing wrong. The people in the wrong are those who pressured and levied the rest of the community against the tournament to get their own selfish way, for their own selfish reasons. We don’t understand why the decision still stands at this point.

Our initial post was merely to rally the community to make the correct decision based on the facts while trying to demonstrate that we are better being inclusive, specifically in our time of growth. We tried without naming and shaming and still have. In hindsight, it was our assumption of the close-knit UK Dota community that the facts were clear and available to all. Given comments, and confusion thereafter (as well as no change in decision) this post is here to clear things up. We think the actions of those involved by ordering the exclusion of other players are totally against the spirit of what everything our scene strives for. We also believe that based on the whole information the decision should now be reversed for the upcoming qualifier.


An Overdue Return

It’s been a long time coming, but I’m pleased to announce that I will be making my return to the fold in all upcoming Perilous projects and future endeavors.

As many of you know, but some of you may not, a sudden change of my personal circumstances last year caused a dramatic change to my state of mind and day-to-day responsibilities (among other things) which caused an upheaval that I never could have imagined. I released a statement a few months after the affects began to surface owning my mistakes and the right thing all around was to take a step back from Perilous at that time.

This didn’t mean however that Perilous stalled, because under the careful guidance of general manager Brian ‘dotshotgun’ Houston, we have continued to break our own records and boundaries. Something which we have continually discussed in the background, and I’m excited to be back at the forefront working with Brian alongside me to keep pushing forward with some fantastic news on the horizon.

I want to make it clear that we are still working with past players and teams that were with us during the period of last year to resolve any ongoing issues, and again thank them for all of their patience.

Michael ‘Mick’ Hartley – Founding Manager

Perilous Content Team Announcement

Content is king.  That is our view for the next couple of months.  We will still be working tirelessly to support our players and teams however a large amount of resources will be put into content creation as well.  This content will include articles, podcasts, videos and the return of our weekly streaming schedule.  To make sure everything is professional and frequent, we have created the Perilous Content Team.  

Firstly we have our new Graphic Designer – Jonny ‘JAE’ Edmondson.  In the past he has captained one of our Dota 2 teams.  Now though, he is back working with Perilous to make our graphics and branding stand-out from the crowd.  We will be releasing a video next week which features his work. You can see some of his other work here. 

JAE – 

Originally I joined Perilous as RAZE’s captain from the roster of Kunkka Rum, After I59 the team had some discussions and real life got in the way. People were getting jobs and there wasn’t much time for Dota. The team disbanded and people moved on. I was finishing my final year of uni at this time and Perilous’ General Manager Brian offered me the role of Graphic Designer for Perilous.  Recently I have worked on designs for a current video for all of Perilous.  Having the official role as Graphic Designer means there should be more designs to come in the future!

Next up we have Perilous veteran Ceej as our first official streamer.  He’s been associated with us for many years after starting off on PerilousIMPACT.  He’ll be streaming Gwent every Monday on the Perilous twitch as well as taking part in podcasts, community streams and a number of new shows we have planned. You can check out his personal stream here.  

Ceej – Since joining Perilous as the OG Dota squad back in 2014, I never thought to this day that I would still be affiliated with them. No matter what game I was focused on, whether it be Dota 2, Heroes of the Storm or more recently Gwent, Perilous have always backed and supported me in everything that I have done. I am very happy that Brian has offered me a place on the content team and hope to bring some Gwent insight to newer players as the game approaches full release.

And finally we have our new Stream Manager Ewan ‘Spartawolf’ Parker.  After trying out for the original Raze roster, and failing miserably, he’s been a constant streamer, caster and collaborator at Perilous.  Now Spartawolf will be looking after all our streaming content as well as working closely with us to introduce new streams.  

Spartawolf – I have been hooked on gaming since I was a wee lad watching my dad play RPGs I could barely understand, working my way through the complexity and skill of strategy to the reflex and agility of shooters. Today that fire of passion still burns within me, whether that be playing SMITE or Paladins to CS:GO and the many scary horror games that I have played for Perilous over the last two years. I am proud to call myself a gamer, and I am proud to work as a Content Creator and as the Stream Manager with Perilous Gaming, and the men and women that share that same fire with me. No matter the challenge on or off the screen we will do our best to overcome, because we’re gamers – It’s what we do best!

With the announcement of the content team, we are also launching our staff page on the website and teasing a new show we plan to kick off our streaming schedule with this Sunday, 16th July.  We will prove, with this show, that anyone can be gud.  Look out for further videos and streams as well as articles, podcasts and a whole load of content in the months to come!


If you would be interested in submitting work or joining our content team, then contact for more information.